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Magitech Requiem

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Devlog

  • Alpha Release 0.2.0 - New Monsters & Abilites, Future-Proofing, and More
    May 27, 2025 by gitspathe
    Today I am releasing an update which is fairly large under the hood, and therefore, took quite a while to develop. This update adds some new enemies, weapons, and abilities. Behind the scenes, a large... Continue reading
  • Alpha Release 0.1.2 - First Look at ProcGen
    April 10, 2025 by gitspathe
    Today I am finally bundling together Alpha release 0.1.2! This update took much longer to develop than I anticipated. ProcGen The main feature of a0.1.2 is a new procedural generation system for scene... Continue reading
  • Discord Server & Source Code Release
    April 08, 2025 by gitspathe
    Here's a quick news update. There's now a Discord server! https://discord.gg/HfbpjvmR I also released the source code for OathFramework, the underlying layer which powers Magitech Requiem, as well as... Continue reading
  • Alpha Release 0.1.1
    March 20, 2025 by gitspathe
    The first patch is here! My focus with this patch was to overhaul a few aspects and mechanics of the game, and to add a layer of polish before I move onto adding sizable chunks of new content. Below I... Continue reading
  • Alpha Release 0.1.0-dev7
    March 13, 2025 by gitspathe
    Hello! Today I've released the first publicly available version of Magitech Requiem, Alpha 0.1.0-dev7. This release is obviously very early, and is only a prototype of the final game. Importantly, the... Continue reading
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Updated 6 days ago